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Retro Hockey Manager connects roster planning, tactics, the player market and club finances to one persistent multiplayer season.
Current game screens
These are real screens from the current game, not concept art.
Line management
Build forward lines, defensive pairs, special teams and the dressed roster while tracking chemistry, condition and morale.

Tactical planning
Define the team identity, line usage, situational rules and special teams from one tactical workspace.

Match replay
Watch a complete match simulation from puck drop through overtime and a shootout.
Watch the match preview
Club operations
Set match-day prices, inventory and equipment quality while the office forecast shows the financial result.

Arena management
Expand seating, improve facilities and plan construction projects as the club grows.

Staff overview
Hire and manage coaches, scouts, medical staff and specialists who support the club.

Hidden traits
Reveal player traits that affect performance, development, discipline and the dressing room.

Build a club with an identity
Create a manager and club rooted in a real location, then choose the colours, crest and public identity that other managers meet.
- Club and manager creation
- League selection
- Custom team identity
Develop a useful roster
Players have positions, roles, contracts, condition and development paths. Depth matters across a season.
- Line combinations and special teams
- Training and player development
- Prospects, contracts and injuries
Coach the match engine
Choose forechecks, neutral-zone ideas, defensive structures and situational adjustments. The simulation resolves those choices consistently.
- Base and conditional tactics
- Power-play and penalty-kill units
- Live broadcasts and complete replays
Manage beyond the bench
Build through trades and free agency while balancing salaries, sponsors, loans, staff and arena projects.
- Trades, loans and free agents
- Club finances and sponsors
- Staff services and arena growth